Category: voxelshaped

  • ED-209

    ED-209

    After doing several voxel projects my love of Lego got me thinking about trying to use non-cube shaped voxels I could define complicated surfaces without having to increases the voxel density.
    The ED-209 robot from Robocop has been a longtime favorite of mine so I used that as my subject to to develop the Maya tools and kinds of voxel shapes I wanted to use.

    Trying to figure out the density or chunkiness of voxels for a subject is one of the most important steps. I try to keep it as chunky as possible.

    There is usually a single element that will define the minimal voxel density you can get away with. For this ED-209, when I decided that the guns would actually be double barreled, that defined voxel grid size for the rest of the character.